Project / 05
Game Audio / VR
Grapple Grand Prix
Dynamic music and spatial sound for multiplayer VR racing.
- Role
- Audio Designer, Composer, Technical Audio, Developer
- Year
- 2026
Overview
Multiplayer VR grapple racing with dynamic music, spatial audio, and interactive sound systems.
Services
- Sound design
- Composition
- Technical audio
- Implementation
Technology
- VR
- Spatial audio
- Adaptive music
01 / Challenge
Support speed and spatial awareness while preserving a strong musical identity.
02 / Approach
Layered sound systems respond to movement, grappling, race state, and spatial position, while the score flexes with the intensity of play.
03 / Outcome
An integrated audio approach designed to make high-speed VR action readable, physical, and musically coherent.
Gallery
Project image gallery

Listen / Audio examples
Selected mixes and stems.
Race System
Interactive music capture placeholder
Full Mix
0:000:00
Audio preview