Project / 05
Game Audio / VR
Grapple Grand Prix
Dynamic music and spatial sound for multiplayer VR racing.
- Role
- Audio Designer, Composer, Technical Audio, Developer
- Year
- 2026
External video · YouTube
Overview
Multiplayer VR grapple racing with dynamic music, spatial audio, and interactive audio systems.
Services
- Sound design
- Composition
- Technical audio
- Multiplayer networking
Technology
- Unity VR
- Spatial audio
- Adaptive music
- Netcode
01 / Challenge
Support speed and spatial awareness while enforcing a strong musical identity.
02 / Approach
Layered sound systems respond to movement, grappling, race state, and spatial position, while the audio adapts to the intensity of play.
03 / Outcome
An integrated audio approach designed to make high-speed VR action readable, physical, and musically coherent.
Videos
Project videos
External video · YouTube

