Project / 05

Game Audio / VR

Grapple Grand Prix

Dynamic music and spatial sound for multiplayer VR racing.

Role
Audio Designer, Composer, Technical Audio, Developer
Year
2026
Grapple Grand Prix multiplayer VR gameplay

Overview

Multiplayer VR grapple racing with dynamic music, spatial audio, and interactive audio systems.

Services

  • Sound design
  • Composition
  • Technical audio
  • Multiplayer networking

Technology

  • Unity VR
  • Spatial audio
  • Adaptive music
  • Netcode

01 / Challenge

Support speed and spatial awareness while enforcing a strong musical identity.

02 / Approach

Layered sound systems respond to movement, grappling, race state, and spatial position, while the audio adapts to the intensity of play.

03 / Outcome

An integrated audio approach designed to make high-speed VR action readable, physical, and musically coherent.

Videos

Project videos

External video · YouTube

External video · YouTube