Project / 05

Game Audio / VR

Grapple Grand Prix

Dynamic music and spatial sound for multiplayer VR racing.

Role
Audio Designer, Composer, Technical Audio, Developer
Year
2026
Grapple Grand Prix gameplay and audio demonstrationLocal video · Playback on request

Overview

Multiplayer VR grapple racing with dynamic music, spatial audio, and interactive sound systems.

Services

  • Sound design
  • Composition
  • Technical audio
  • Implementation

Technology

  • VR
  • Spatial audio
  • Adaptive music

01 / Challenge

Support speed and spatial awareness while preserving a strong musical identity.

02 / Approach

Layered sound systems respond to movement, grappling, race state, and spatial position, while the score flexes with the intensity of play.

03 / Outcome

An integrated audio approach designed to make high-speed VR action readable, physical, and musically coherent.

Listen / Audio examples

Selected mixes and stems.

Race System

Interactive music capture placeholder

Full Mix

0:000:00
Audio preview